intro

wlroots 是一个快速构建 compositor 的库, 绝大多数的wm都是基于 wlroots 开发的, 如果需要一些比较底层的功能, 例如获取屏幕 buffer 来实现截屏或录屏, 你可以使用 wlroots 来加快你的开发过程, 简化你和 wayland 直接打交道。

image.png

abs

通过 pkg-config 查询对应库名称, 因为wlroots用的meson, 没有提供CMake配置

CMakeLists.txt

cmake_minimum_required(VERSION 3.20)
set(CMAKE_EXPORT_COMPILE_COMMANDS true)

find_package(PkgConfig REQUIRED)

pkg_check_modules(WLROOTS REQUIRED wlroots-0.18)
pkg_check_modules(LIBDRM REQUIRED libdrm_amdgpu)
pkg_check_modules(XKBCOMMON REQUIRED xkbcommon)
pkg_check_modules(WAYLAND_SERVER REQUIRED wayland-server)
pkg_check_modules(WAYLAND_COMPOSITOR REQUIRED clutter-wayland-compositor-1.0)

project(simplewlr)
add_definitions(-DWLR_USE_UNSTABLE)

add_executable(simplewlr)

target_sources(simplewlr PRIVATE src/main.c)

target_include_directories(simplewlr PRIVATE ${WLROOTS_INCLUDE_DIRS}
                                             ${LIBDRM_INCLUDE_DIRS})

target_link_libraries(
  simplewlr PRIVATE ${WLROOTS_LIBRARIES} ${LIBDRM_LIBRARIES}
                    ${WAYLAND_SERVER_LIBRARIES} ${XKBCOMMON_LIBRARIES})

sec/main.c 参考官方example的simple示例

#include <inttypes.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <wayland-server-core.h>
#include <wlr/backend.h>
#include <wlr/backend/session.h>
#include <wlr/render/allocator.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_input_device.h>
#include <wlr/types/wlr_keyboard.h>
#include <wlr/types/wlr_output.h>
#include <wlr/util/log.h>
#include <xkbcommon/xkbcommon.h>

struct sample_state {
  struct wl_display *display;
  struct wl_listener new_output;
  struct wl_listener new_input;
  struct wlr_renderer *renderer;
  struct wlr_allocator *allocator;
  struct timespec last_frame;
  float color[4];
  int dec;
};

struct sample_output {
  struct sample_state *sample;
  struct wlr_output *output;
  struct wl_listener frame;
  struct wl_listener destroy;
};

struct sample_keyboard {
  struct sample_state *sample;
  struct wlr_keyboard *wlr_keyboard;
  struct wl_listener key;
  struct wl_listener destroy;
};

static void output_frame_notify(struct wl_listener *listener, void *data) {
  struct sample_output *sample_output =
      wl_container_of(listener, sample_output, frame);
  struct sample_state *sample = sample_output->sample;
  struct wlr_output *wlr_output = sample_output->output;

  struct timespec now;
  clock_gettime(CLOCK_MONOTONIC, &now);

  long ms = (now.tv_sec - sample->last_frame.tv_sec) * 1000 +
            (now.tv_nsec - sample->last_frame.tv_nsec) / 1000000;
  int inc = (sample->dec + 1) % 3;

  sample->color[inc] += ms / 2000.0f;
  sample->color[sample->dec] -= ms / 2000.0f;

  if (sample->color[sample->dec] < 0.0f) {
    sample->color[inc] = 1.0f;
    sample->color[sample->dec] = 0.0f;
    sample->dec = inc;
  }

  struct wlr_output_state state;
  wlr_output_state_init(&state);
  struct wlr_render_pass *pass =
      wlr_output_begin_render_pass(wlr_output, &state, NULL, NULL);
  wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
                                     .box = {.width = wlr_output->width,
                                             .height = wlr_output->height},
                                     .color =
                                         {
                                             .r = sample->color[0],
                                             .g = sample->color[1],
                                             .b = sample->color[2],
                                             .a = sample->color[3],
                                         },
                                 });
  wlr_render_pass_submit(pass);

  wlr_output_commit_state(wlr_output, &state);
  wlr_output_state_finish(&state);
  sample->last_frame = now;
}

static void output_remove_notify(struct wl_listener *listener, void *data) {
  struct sample_output *sample_output =
      wl_container_of(listener, sample_output, destroy);
  wlr_log(WLR_DEBUG, "Output removed");
  wl_list_remove(&sample_output->frame.link);
  wl_list_remove(&sample_output->destroy.link);
  free(sample_output);
}

static void new_output_notify(struct wl_listener *listener, void *data) {
  struct wlr_output *output = data;
  struct sample_state *sample = wl_container_of(listener, sample, new_output);

  wlr_output_init_render(output, sample->allocator, sample->renderer);

  struct sample_output *sample_output = calloc(1, sizeof(*sample_output));
  sample_output->output = output;
  sample_output->sample = sample;
  wl_signal_add(&output->events.frame, &sample_output->frame);
  sample_output->frame.notify = output_frame_notify;
  wl_signal_add(&output->events.destroy, &sample_output->destroy);
  sample_output->destroy.notify = output_remove_notify;

  struct wlr_output_state state;
  wlr_output_state_init(&state);
  wlr_output_state_set_enabled(&state, true);
  struct wlr_output_mode *mode = wlr_output_preferred_mode(output);
  if (mode != NULL) {
    wlr_output_state_set_mode(&state, mode);
  }
  wlr_output_commit_state(output, &state);
  wlr_output_state_finish(&state);
}

static void keyboard_key_notify(struct wl_listener *listener, void *data) {
  struct sample_keyboard *keyboard = wl_container_of(listener, keyboard, key);
  struct sample_state *sample = keyboard->sample;
  struct wlr_keyboard_key_event *event = data;
  uint32_t keycode = event->keycode + 8;
  const xkb_keysym_t *syms;
  int nsyms =
      xkb_state_key_get_syms(keyboard->wlr_keyboard->xkb_state, keycode, &syms);
  for (int i = 0; i < nsyms; i++) {
    xkb_keysym_t sym = syms[i];
    if (sym == XKB_KEY_Escape) {
      wl_display_terminate(sample->display);
    }
  }
}

static void keyboard_destroy_notify(struct wl_listener *listener, void *data) {
  struct sample_keyboard *keyboard =
      wl_container_of(listener, keyboard, destroy);
  wl_list_remove(&keyboard->destroy.link);
  wl_list_remove(&keyboard->key.link);
  free(keyboard);
}

static void new_input_notify(struct wl_listener *listener, void *data) {
  struct wlr_input_device *device = data;
  struct sample_state *sample = wl_container_of(listener, sample, new_input);
  switch (device->type) {
  case WLR_INPUT_DEVICE_KEYBOARD:;
    struct sample_keyboard *keyboard = calloc(1, sizeof(*keyboard));
    keyboard->wlr_keyboard = wlr_keyboard_from_input_device(device);
    keyboard->sample = sample;
    wl_signal_add(&device->events.destroy, &keyboard->destroy);
    keyboard->destroy.notify = keyboard_destroy_notify;
    wl_signal_add(&keyboard->wlr_keyboard->events.key, &keyboard->key);
    keyboard->key.notify = keyboard_key_notify;
    struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
    if (!context) {
      wlr_log(WLR_ERROR, "Failed to create XKB context");
      exit(1);
    }
    struct xkb_keymap *keymap =
        xkb_keymap_new_from_names(context, NULL, XKB_KEYMAP_COMPILE_NO_FLAGS);
    if (!keymap) {
      wlr_log(WLR_ERROR, "Failed to create XKB keymap");
      exit(1);
    }
    wlr_keyboard_set_keymap(keyboard->wlr_keyboard, keymap);
    xkb_keymap_unref(keymap);
    xkb_context_unref(context);
    break;
  default:
    break;
  }
}

int main(void) {
  wlr_log_init(WLR_DEBUG, NULL);
  struct wl_display *display = wl_display_create();
  struct sample_state state = {.color = {1.0, 0.0, 0.0, 1.0},
                               .dec = 0,
                               .last_frame = {0},
                               .display = display};
  struct wlr_backend *backend =
      wlr_backend_autocreate(wl_display_get_event_loop(display), NULL);
  if (!backend) {
    exit(1);
  }

  state.renderer = wlr_renderer_autocreate(backend);
  state.allocator = wlr_allocator_autocreate(backend, state.renderer);

  wl_signal_add(&backend->events.new_output, &state.new_output);
  state.new_output.notify = new_output_notify;
  wl_signal_add(&backend->events.new_input, &state.new_input);
  state.new_input.notify = new_input_notify;
  clock_gettime(CLOCK_MONOTONIC, &state.last_frame);

  if (!wlr_backend_start(backend)) {
    wlr_log(WLR_ERROR, "Failed to start backend");
    wlr_backend_destroy(backend);
    exit(1);
  }
  wl_display_run(display);
  wl_display_destroy(display);
}